GAMEPLAY
• Standing Meter Dunks will now properly use the Standing Dunk rating instead of Driving Dunk to determine the green window size
• Dunk meter logic has been updated to make the window size better reflect dunk difficulty
• Fixed an issue in the on-ball steal system that forced the ball to yo-yo back to the previous ball hand midway through a crossover or behind back move
• Improved foot planting to reduce unwanted out of bounds violations when shooting near the sidelines
• When blockers jump early and land on ball handlers or shooters, fouls will now be called 100% of the time
• Better shot coverage detection for OPEN vs. WIDE OPEN
• Slight buff to close shots, wide open jump shots, and Limitless Range badge
• Fixed an exploit that allowed players to double dribble by alley-oop/fake passing to no one in 1v1 games
• Removed pass interceptions on Right Stick UP as it was being abused for easy steals with no risk
• Updated Adrenaline system to account for successfully stopping post moves and no longer consume boosts when driving directly toward the rim
• Fixed a minor aesthetic issue with Klay Thompson’s jump shot
• Addressed a rare issue in which the ball can get stuck on the stanchion
• Changed the Heat Check and Recharge player indicator icons to only display when relevant
• Limited the distance from which rebounds can branch to putbacks
• Fixed an issue that was causing putbacks and mid-air jelly layups to be classified as covered even when no defenders were nearby
• Improved the responsiveness of stopping when setting a screen
• Updated "griefing" logic to differentiate good vs. bad full court shots and also account for players with high grades
• Fixed "Excessive Violations Committed" event from firing off multiple times incorrectly, "Good Defensive Possession" incorrectly firing on free throws, "Lazy Defense" now includes camping out of bounds, and improved "Bad Timeout" logic for Teammate Grade
• Addressed a rare issue preventing players from being able to break out of a certain pass animation
GENERAL
• Preparations for NBA 2K24 Season 2, launching on Friday, October 20th, at 8AM PT/11AM ET/4PM BST. Stay tuned for what we have in store!
• Numerous enhancements to the UI have been made across all modes to improve the overall experience
• Continued updates and adjustments have been made to improve face scan results and stability when using the MyNBA2K companion app
• Fixed a user-reported issue that prevented certain previously equipped layup and dunk animations from being assigned when editing a player
• Resolved a hang that could occur when editing tattoos in the Create A Player menu
• Commentary, music, crowd, and ambient audio will now be properly heard in player control games in Play Now Online
• Changing the unit of measurement will now function as intended
• The sponsor patch on the Utah Jazz uniforms has been updated
• The letter spacing on the New York Liberty uniforms has been adjusted for accuracy
• The team logo has been removed from the 2002 Los Angeles Lakers shorts to accurately reflect the actual uniform
• The color on the 1992 Philadelphia 76ers uniform has been adjusted to better reflect official reference
• The NBA logo has been added to the 1983 Denver Nuggets uniforms
• Additional courtside VIPs have been added to various NBA arenas
• Removed errant Playoffs/Finals logos that were appearing in the 1990s Orlando Magic arena.
• Color corrections have been made to all Boston Celtics historic arena floors to improve accuracy